Sep 222010
 
Authors: Ian Hopkins

I just want to start by saying I have never played the first “Kane and Lynch,” so I was thoroughly shocked at the opening cut scene of the second installment. And I’m not using that term lightly; it was literally a “cut scene.”

The tone of “Kane and Lynch 2: Dog Days” and the fictional Chinese gang war that it portrays is established right away, and I can only think of two words to describe it: terrifying and grotesque.

I’m not going to ruin the beginning of the game for the intrigued reader, but this game gets right to the “point,” and begins a Quentin Tarantino-style narrative between Chinese gangs in the Shanghai area.

“Kane and Lynch 2” has average graphics. They look decent, but there is nothing really noteworthy about them.

My favorite aspect of the graphics is the very slight blur because it surprisingly makes them look better. It’s a common practice to blur games that are too rigid because it hides the sharp edges to the images on the screens.

Overall, it doesn’t feel like the game developers put much effort at all into the graphics of the game.

Just like the graphics, the audio in “Kane and Lynch 2” is very ordinary. I don’t think there was even a soundtrack to the game.

However, the guns, explosions and voice actors sound satisfactory. Again, it isn’t anything you’re going to use to show off your new surround sound speaker system.

“Kane and Lynch 2” has controls that most anyone should be able to jump right into with minimal mistakes.

Your fingers seem to be on top of the buttons you need all the time. This is rare to say for a video game that you play for the first time, too.

My only complaint with the control scheme of “Kane and Lynch 2” is that it doesn’t have the same controls as most shooters I’ve ever played. It was slightly confusing to learn new controls, but it definitely played naturally.

The story and game play for “Kane and Lynch 2” is a mixed bag.

On one hand, the story takes crazy twist after crazy twist. The cut scenes to the game are shocking and build the story up beautifully. This is quite enjoyable because you want to see what is going to happen next.

The story is essential to the game play because, without it, the game would suck horribly. Every mission I played involved running from point ‘A’ to point ‘B’ while I shot bad guys. If the story wasn’t intriguing, I would’ve dropped the game after a level and a half.

“Kane and Lynch 2” is curiously engaging despite its shortcomings, and I recommend anyone who isn’t faint of heart to try this game out.

Video Game Reviewer Ian Hopkins can be reached at verve@collegian.com.

 Posted by at 4:37 pm

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